using System;
using System.Collections.Generic;
using ns26;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("FB_ELObrawl")]
	public class FB_ELObrawl : MissionEntity
	{
		public Dictionary<int, string[]> m_popUpInfo => method_3<Class253<int, string[]>>("m_popUpInfo")?.method_25();

		public Player friendlySidePlayer => method_3<Player>("friendlySidePlayer");

		public Entity playerEntity => method_3<Entity>("playerEntity");

		public int isPlayerHorseman => method_2<int>("isPlayerHorseman");

		public float popUpScale => method_2<float>("popUpScale");

		public Vector3 popUpPos => method_2<Vector3>("popUpPos");

		public Notification StartPopup => method_3<Notification>("StartPopup");

		public FB_ELObrawl(IntPtr address, string className)
			: base(address, className)
		{
		}

		public FB_ELObrawl(IntPtr address)
			: this(address, "FB_ELObrawl")
		{
		}

		public void Start()
		{
			method_8("Start");
		}

		public new void PreloadAssets()
		{
			method_8("PreloadAssets");
		}

		public void SetPopupPosition()
		{
			method_8("SetPopupPosition");
		}
	}
}
